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An Archetype by any
other name.
The references from here on
get a little harder to pinpoint. Not totally obscure, mind, but simply takes
a little subtlety to recognize it. Now it's the things which gives the game
it's namesake to be put under the literary microscope. Personae.
The name is fooling, however,
since Jung also spoke of personae. His interpretation of them was completely
different to how they are represented in the game. To the analysts, personae
are the 'masks' people wear when interacting with others. This mask reflects
their class, occupation, stature, or whatever the personality wants to represent
to others.
In the game. They're hidden
facets of the personality in the form of various gods, heroes, and other
mythologies. Not a lot in common, huh? But things are clearer if we
go to the theory of archetypes.
Archetypes are hard to pinpoint,
because Jung gives at least three different phenomena under the same name.
But the archetype that fits peronae mosts is that of the symbols. Mythological
symbols with psychic (psychological to you paraphobics) energy. The various
images are imprinted in the collective unconscious and are the basis for myths,
fairy tales and legends. These are, literally, what dreams are made of. And
because of their connotations within mythology, the appearence and symbol
differ from most races due to differences in legends. Persona (the game)
has a little bit of every mythology in their roster of archetypal summons.
Mandala-go-round.
Not much to say here. The final
stage in the collective unconscious is called Monde (world in French) Mandala.
Jung thought mandalas represented a figure of the psyche. Mandalas are elaborate
circles drawn in Tibet that aspirant adepts are to meditate on.The designs
on them are beautiful, filled with figures of gods and demons, and every
monk was to have his own personal mandala, reflecting his psyche. Each part
of the Mandala was supposed to reflect a particular part of the microcosm
(the person) like anger, reason, sensation, knowledge ect..
Hardly surprising that masters
of the collective unconscious reside in this place.
Row row row your Tarot....
While Jung barely touched the
tarothimself, Jungian analysts have done more research on these cards. For
CG, the I Ching, an ancient Chinese oracle, represented the interaction ofthe
unconsciousness and the consciousness. The analysts after him, seeing the
archetypal and alchemical (a huge inspiration for Jung's symbolology) patters
in the Tarot, have seen that these cards also represent the same interplay
of the various aspects of the psyche.
Tarots in the game were what
demons gave you to summon personae, the archetypes of the psyche. Yay?
....life is but a
dream.
The dichotomy of objective
and subjective is questioned throughout the game. As it becomes clear that
the difference (in Sumaru at least) is not so clear cut after all. Rumors
suddenly become true, archetypes roam freely around town and the doorway
to the collecitveunconsciousness is behind a temple door. Persona One also
had similar overtones,with the subconscious of Mary creating realities of
its own.
Jung called those lapses of
realities synchronicity, a causal connection between a subjective and objective,
or two objective, principles. These were the explination for meaningful coincidences,
and why some omens actually had worth while others didn't.
JOKER!!!!
This.....is a stretch, but
the more the merrier. A symbol typically found in the unconsciousness is
that of the trickster, due to the elusiveness and incomprehensibility of
the psyche. In Persona, the Joker is a persona born in sin, and an
(alleged) form of the big archetype himself, Nyarlathotep. It's also a deceptive
little thing that makes people believe their wishes will be fufilled. Rah?
A Winner is-!
A compatability, it's love
like this that makes the angels in the heaven sing hallelujah and throw confetti
rom the clouds above in decleration of complete soul mate. It is rare to see
such a thing, but Jung and Persona 2 have faced all the philosophical trials
and perils and truimphed in the end.
Jungian thought is extremely
popular in Japan, and thus not unlikely to see is popping up in media. But
unlike other hacked up poor man's Jung *whistles innocently and points to
Evangelion* this game managed to remain true to the philosophy, and hence
reunited in pure love!
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